Amputate the foot before the infection spreads.The infection is spreading at an alarming rate, but the doctor has stepped out for a while. While working as an intern in the Clinic, a patient with a strange infection on his foot stumbles through the door.Say nothing, but slip away before the scientist can continue his rant.For all you knew, he was planning to blow up the vault. Say nothing, grab a nearby pipe and hit the scientist in the head to knock him out.But doctor, wouldn't that cause a parabolic destabilization of the fission singularity?.You are approached by a frenzied Vault scientist, who yells, "I'm going to put my quantum harmonizer in your photonic resonation chamber!" What's your response?.One way to handle them it to have a vault of 199, and then you have a way to manage them. There’s not much you can do, without the ability to let them in, they’re stuck in the line. Once you hit 200 dwellers you can no longer accept new recruits. What if vault is full with dwellers waiting in line. For this reason you should reduce the queue at regular intervals. A long queue will create an problem when recuse dwellers or legendary dwellers cards show up, as you can’t access the back of the queue. You can leave dwellers waiting in the queue, but they will wait forever. While it maybe a sad fate, if they get good loot you could always revive them and recall. To evict a dweller, drag them outside your vault as you would when sending them to explore, but this time click the bottom right red button, the game will ask if you want to evict them, confirm ok, then out they go.Īnother option is to let them in and then send them into the wastelands, and eventually they will die. It’s actually quite simple, first you let them into your vault and then you evict them. There’s a queue of dwellers waiting at your vault door and maybe you want to get rid of them.
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